Mayak is a 2D side-scrolling adventure with visual novel elements, created by solo developer Nikita Nplus1. It is a hard science fiction story about first contact, love, and a mysterious countdown of prime numbers. Players take on the role of a young astronomer at a remote mountain observatory, trying to understand a strange signal from the star Beta of the Fox. The transmission arrives as a sequence of prime numbers that gradually decreases, hinting at an intelligent origin and an approaching deadline that humanity does not fully grasp.

The game emphasizes atmosphere and storytelling over branching choices. According to its Steam page, it is a linear adventure without dialogue options, built around a single carefully written ending instead of multiple paths. The goal is to deliver a focused narrative that addresses topics like interstellar communication, signal encryption, and the realities of long-distance travel with scientific accuracy, drawing inspiration from authors such as Stanisław Lem, Robert Heinlein, Greg Egan, and the Strugatsky brothers. The developer, who works as a scientist at a research institute, states that the events are grounded in modern scientific concepts rather than vague technobabble.

At the core of the game is the relationship between the protagonist and a woman who keeps watch with him at the observatory. Promotional materials and interviews highlight this as a warm, grounded romance that evolves as the signal changes, featuring sincere dialogue and small human moments against the vast backdrop of space. The countdown gives their story a constant sense of urgency, raising questions about what will happen when the sequence reaches zero and what a real first contact scenario might cost on a personal level.

Visually, Mayak stands out with its painterly style. Every scene is hand-painted using a digital oil technique that blends impressionist influences with noir framing and subtle manga touches. Features like per-frame chromatic aberration and other analog-style tricks create a sense of movement within still images, reinforcing the feeling of watching memories flicker on screen rather than static backgrounds.

The soundtrack, recorded over about eight years, mixes distant operatic vocals, strings, keys, and warm analog synthesizers to reflect both the intimacy of the observatory and the vast emptiness beyond. The developer describes the project as a passion-driven attempt to merge art, music, and narrative into a single mood piece about contact and devotion. Mayak even won a fan-voted art prize at the Winter OTK Games Expo 2025, which helped place it on many players' wishlists.

For those who enjoy story-rich science fiction and visual novels with a strong authorial voice, Mayak appears to be a slow-burning, emotionally charged exploration of what it means to listen to the sky and discover that something out there is not only answering but counting down.