Managing Expectations for Deadlock's Development

Fans of Deadlock, Valve's hybrid MOBA-shooter currently in a closed playtest phase, are eagerly anticipating the next major content expansion. Known for its reserved communication style, Valve typically avoids committing to rigid update schedules, leaving the community to rely on rumors and updates from the developer-managed account, Yoshi.


Recently, players had high hopes for a follow-up to the Old Gods, New Blood update. While the developer had previously hinted at a significant content release, the timeline for these additions has shifted.


The Reason Behind the Wait

In a recent communication, Yoshi clarified that the upcoming patch is experiencing a slight delay and is now slated for release in late September. The developer explained that the scheduling adjustment is not due to an expansion of the update's scope, but rather the standard rigors of game development:

«The delay is mainly due to the regular process of playtesting and iteration sometimes taking longer than expected, rather than a change in the scope of the update itself.»

Community Engagement and Future Outlook

The Deadlock team is clearly aware of the community's enthusiasm. Addressing the players' eagerness, the developers lightheartedly promised to provide advance notice—or perhaps provide a hint via a massive pizza order—as the launch date nears. This signals a continued commitment to keeping the community in the loop as the game evolves.


Since the launch of the Old Gods, New Blood patch, which introduced new heroes and community-driven features, Deadlock has seen a consistent cadence of improvements. While Valve remains historically unpredictable with its long-term project support, the deliberate and structured approach taken with recent updates suggests a high level of internal priority for this unique blend of hero shooter and MOBA mechanics.